Litt fler rykter om 9th

Diskuter regler og andre ting rundt spillet The 9th Age

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matsemann
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Re: Litt fler rykter om 9th

Post by matsemann » Mon Jun 29, 2015 2:04 pm

Impulse9 wrote:Ikke hat meg, men jeg forbeholder meg retten til å være negativ når jeg leser "Movement trays are gone..."
En mindre ting å mekke natten før turnering. Awesome!
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aleksander
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Post by aleksander » Mon Jun 29, 2015 5:17 pm

Image
Nazreg Moonsinger wrote:
Oh Finland, Finland, Finland... ...the land of 15 power dices, roaming Dragons and never-ending gunlines. There shall armies of 13 models fight for glory, there shall the five armies of doom point their guns at enemies.

JackInTheGreen
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Post by JackInTheGreen » Mon Jun 29, 2015 6:55 pm

Hmm...fire (4) sider med regler? Dette kan umulig være for hele spillet. Var det ikke noe lignende for Battle for Skull Pass eller den før?
Have you seen the Jack in the Green?

pera
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Post by pera » Mon Jun 29, 2015 7:12 pm

Tror det kommer til å følge med regler till nye Units etterhvert som de blir utgitt, mulig det også kommer flere regler etterhvert. Det som er sikkert er at det blir mye færre regler enn vi er vant til. Det viktigste for min del er at samtlige nåværende Units fortsatt kan brukes. :)

duemetri
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Post by duemetri » Mon Jun 29, 2015 7:31 pm

Warmachine sine regler er vel på 3 sider?
Reglene til sjakk tar vel heller ikke så mye plass, grei variasjon i partiene allikevel. Jeg digger tanken på enkelt regelsett som blir gjort mer omfattende med egne regler for units.

Illumini
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Post by Illumini » Mon Jun 29, 2015 7:43 pm

Dette høres faktisk litt spennende ut. Virker nesten som om GW har fått inn nytt blod med nye bra tanker. Virker mye mer nybegynnervennlig og spillevennlig. Gamle warhammer og 40k er ekstremt lite spillbare spill av mange forskjellige grunner, og det virker som om de går løs på alle.

Vekk fra alltid utdaterte/powercreep armybooks og massiv investering i regler
Korte og konsise regler
Skirmish+
Mindre spillebrett og kortere kamper (mener jeg at jeg har lest tidligere)

Siden det er GW er det selvfølgelig høy risiko for at de faller totalt på faktisk gjennomføring, men ideene er gode, så hvis Kirby og gjengen har latt noen nye og skarpe hjerner få slå seg løs på gjennomføringen også, så er det et snev av håp for at GW spill ikke er dødt for alltid.

Håper på grand success og at 40k kan få en tilsvarende behandling
You're all a bunch of WAAC power-gaming rules lawyers. 'Tournament Gamers'? Might as well put "Hitler Youth" at the end of it.

You and your power-builds sicken me.

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duemetri
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Post by duemetri » Mon Jun 29, 2015 7:46 pm

Fra warseer. Mye av det samme, men dette med poeng og sammenslåing av hærer er spes.
Information from local rep -

1) 4 Pages of rules, downloadable.
2) War Scrolls - each individual unit box comes with it's own rules, as rumored previously.
3) Rules released on July 4th, including rules for old units and models.
4) Base shape and size are completely irrelevant. Base your models how you like, measure from model to model. No movement trays necessary.
5) No more rule books or army books.
6) Unbound sounds like a thing. "You can play with your favorite miniatures, you don't have to be tied down to one army"
7) No points. (yep, no points). Speculation is that you agree how many of each unit type you and your opponent will use (So, an HQ, 2 troops, two fast attack. That's language used in the thread. Don't know if it's his or the rep's, so salt).
8) You can begin play as small as you like, and it scales up infinitely.

Kaptajn Congoboy
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Post by Kaptajn Congoboy » Mon Jun 29, 2015 8:39 pm

Dette høres litt ut som Saga, bare med enklere grunnregler og mye mer special rules på figurene. Det har ihvertfall ikke mye å gjøre med gamle WHFB. Eller noe annet fra GW.
-Kaptajnen

jimjim
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Post by jimjim » Mon Jun 29, 2015 9:45 pm

Bilder av det som ser ut til å være nye regelsettet
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The Avenger
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Post by The Avenger » Mon Jun 29, 2015 9:50 pm

Move -> shoot -> charge... Det er iallefall nytt :p
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aleksander
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Post by aleksander » Mon Jun 29, 2015 10:02 pm

1) Hero Phase, Movement phase, Shooting Phase, Charge Phase, Combat Phase, Battleshock Phase
2) Magic and Command abilities are done in the Hero Phase
3) You fight people within 3"... or people you have charged.
4) Free rules. This Saturday. PDF form on GW site. 10am central time. Army books are now called warScrolls, also free.
Nazreg Moonsinger wrote:
Oh Finland, Finland, Finland... ...the land of 15 power dices, roaming Dragons and never-ending gunlines. There shall armies of 13 models fight for glory, there shall the five armies of doom point their guns at enemies.

Vestlandsfanden
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Post by Vestlandsfanden » Mon Jun 29, 2015 11:57 pm

Fiffig konsept, og veldig i vi-er-et-miniatyr-firma format #2015? Blir spennende å se om spillet har dybde.

-VF-
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-RW-

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Wounds heal, chicks dig scars, glory lasts forever!

Assani
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Post by Assani » Tue Jun 30, 2015 7:42 am

Fra en som har prata dir med GW:

Here's all the info from white dwarf

A big thank you to Anthony from thesustainablecenter for the following information. Follow Ant @TSustainableC and on his youtube channel.

From my friend who I game with weekly that owns a store:

From GW. Just got off the call with them:

1. There will be no rule book. Ever.

2. All rules will be free. for ever.

3. All models will come with a “scroll” with its stats and rules.

4. All scrolls will be dowloadabel for free on their site starting July 2nd. I will get it all on the 2nd.

5. ALL current miniatures will be supported. they are producing scrolls for every single miniature they current sell.

6. The new boxed set comes with 18 good guys and a hero, 29 chaos and a hero, dice, ruler, 4 page booklet for rules, and 96 page fluff book that sets the background. $125.retail

7. There will be no new 9th edition. ever. this is the new game they will support.

8. They don’t think that’s a problem, as you will be able to use your armies and play it how ever you want. there are no complicated movement rules. Movement is very fluid.

9. they once again said they are a miniatures company, not a games company. but with that said, they want to produce miniatures and support them with a game that lets you use as many or all of your miniatures as you like. so if you want to play with a few fine, or a bunch fine too.

10. rules. it’s a turn base game. you roll off before the beginning of each turn.
there will be magic rules, maybe even cards, not yet.
there are some scenarios in the 96 page book, but the idea is to encourage creating and playing to as many diffrent scenarios as possible (like saga)
it’s still diced based.
bases are no longer important. since movement is so fluid. they chose round because models look cooler on them. you cana keep playing with squares and movement trays.

11. fluuf will be handled with the models as they come out. tons of new things for all factions to be released.

12. no limited edition stuff. but if models don’t sell they will migrate to direct sales on their website (special order) and iof people still don’t buy them, they will be not be supported, but instead will be discontinued once the stock is depleted.

13. Game seems to be fast, and furious.

14. there are no more “armies” persay. instead you build your forces based on the category at the bottom of each battle scroll, :Stormcast Eternal”, “Chaos” “Magical” Elves” Old ones, skaven/dark forces (or whateveer they’re called) etc.

15. the fluff is as rumored:
Old world totally gone. Sigmar saves a bunch of sould (presumably many) of all races.
He discover 8 realms. and populates them. then sets up way-gates to each, and shoots them via lightning bolts onto the worlds.
then they work to stave off chaos. i super simplified this here. sounds much cooler than i just explained.

16. they assured me it’s all about playing how we want, and them being able to sell new models to new people who want to get into a new game, but don’t want 175 models.

17. they fully understand that the scene will now have folks who play with lots of modles and people who play with a few.

18, they couldn’t tell me yet, but it seems the first to be supported will be Elves, Chaos, Humans. new elven stuff for sure.

19. all new scenery and 2×2 tiles for the battle boards.

20. as many of us have been saying for over a year now. it is a totally different game. no more warhammer fantasy. no 9th edition. rules are to be this 4 page pdf period. there will be no 185 page book in the future, or army books. they will have campaign books, fluff books, and so on, but the game has been set up to be about how the players want to play it within the age of sigmar rules environment (guidleines really).
Fantasy is now completely dead. and this new game wants to give us the flexibility to write our own version of the game.

seems fairly interesting if it pans out. Here they are taking a page directly from rules such as Black Powder. interesting actually when you realize that original warhammer fantasy and black powder were written by Rick Priestly. they went back to the master for this…at least in spirit.

patzy
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Post by patzy » Tue Jun 30, 2015 8:15 am

ifra dakka dakka..

med link til regel sider.

http://plastickrak.blogspot.co.nz/2015/ ... -leak.html

OK,....this sucks so hard....I'm having trouble typing, hands shaking....

Just spent an hour and a half on the phone with GW, them trying in vain to make me understand how I can play the game, let alone how i could make someone want to buy it.

It has no points, no system to balance armies, nothing whatsoever tells the two players what they can put on the table.

Just play with what you want to play with.

I'm having trouble with the idea of two 12 year olds opening up figure cases and playing a game....let alone running a league, or a tournament.

I argued and asked for any reason they didn't have a points system. They just kept telling me it doesn't have one, doesn't need one, the game has things that give the player with least models an advantage, or why one dragon gets killed by a unit. It was like talking with people that don't play the game. Have never played the game. Only played the scenarios in AoS.

With the vast difference in profile between models in Warhammer, it's absurd to think you can balance by model count.

And you can't balance by Warscroll, this is just multiple models which can have hugely different numbers and stats.

And you can't balance by wounds. Chaos Warrior = 1 goblin? Nagash = 10 goblins?

In fact, Nagash or a large dragon or blood thirster is aways optimal. Warscrolls =1, Model count =1, Wounds < 10.

Because of the huge difference in power of the playing pieces, nothing makes sense unless you balance by a number that reflects the value of the individual piece in the game.

AoS is essentially Unbound armies where you bring what you want. You aren't even restricted by faction, you just might have models that don't gain a bonus others might from an icon or leader.

I've actually been in tears today over what they did to WFB. I have no idea how I will sell this game in my shop other than an expensive boardgame.
I might not always be right, but I'm never wrong

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TurboTT
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Post by TurboTT » Tue Jun 30, 2015 8:32 am

De nye ryktene virker lovende og spennende, likte veldig godt at det ikke er regelbok, gjør det veldig mye letter å gjøre endringer. Slik at vi slipper å vente i årevis på nye oppdateringer på hærer.

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